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Diploma of Interactive Media

Learn how to make a film | Study film making at AIT Sydney or Melbourne

Outcomes

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Master storytelling, production, techniques and gain real world experience

Storytelling

  • Develop compelling stories through logline, treatment, script, storyboard and animatics Production.
  • Design principles & techniques, imbue a story with colour, texture, layout & props.
  • Edit photography & film for multiple screen platforms.
  • Record, process and implement sound and learn the the principles for effective sound design.

Animation & Motion

  • Create motion graphics & basic animation.
  • Design and develop animated characters, through timing, movement, composition, background art, texturing and lighting.
  • Design and create virtual worlds using best-practice principles.

Real-world

  • Work with speed & efficiency and collaborate effectively under real-world pressure on industry briefs.
  • Learn industry-standard software and applications.

Software

Learn industry-standard software

  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe After Effects
  • Adobe Premiere Pro
  • Cinema 4D
  • Celtx
  • Pro Tools

Careers

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Forecast to grow from 20% in 2020, film is the largest player in the entertainment sector.

The evolution of technology and the trend towards visual content means that filmmakers are no longer solely focused on feature films or the Tropfest title.

Video has become increasingly important in a corporate setting - from advertising and internal communications to PR and event coverage. Brands and media outlets are increasingly using video to convey their message.

Viral videos are attracting larger audiences than commercial TV shows and magazines are expanding their horizons with digital content distributed through smartphone apps. This means that within a booming industry, the career opportunities are extraordinary.

Better yet, the broad focus of the Bachelor of Interactive Media arms graduates with the skills to thrive across a broad range of career paths - from a director to a producer, scriptwriter to post-production manager.

Specific Roles

  • Cinematographer
  • Compositor
  • Digital Content Producer
  • Director
  • Editor
  • Film Producer
  • Multimedia Manager
  • Post-production Manager
  • Production Assistant
  • Scriptwriter
  • Software Developer

Curriculum

Year 1

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Understanding the principles of story telling and design

Digital Storytelling

Learn how to use storytelling elements such as plot and character to make engaging films and games. Students will learn the steps of developing an idea to a point that it can be produced. These steps include development of logline, treatment, script, storyboard and animatic. Students will also discuss interactive digital storytelling and the opportunities different types of media can offer.

Creative Drawing

Learn the elements of all art creation such as line, form, colour, texture, value and shape as well as different creative drawing styles using various techniques. Students will also be challenged to venture out of their comfort zones and broaden their understandings of styles and mediums, as well as develop their knowledge of theory and research on successful creative drawing.

Shooting and Editing

The key focus of this subject is the fusing of three elements: photography, cinematography and editing. In engaging with best practice and widely used industry techniques, ‘Shooting & Editing’ challenges students to take a quick glimpse of screen production. A key learning outcome is that students produce their own material, photographs and videos, and edit them for multiple modern screen media platforms.

Animation

Learn the processes used in animation. Explore the basic concepts and crafts of character design such as character animation, timing, movement, composition and background art.

Screen Language

Analyse and critique digital media using a theoretical framework of ‘Entertainment’. Learn how to differentiate genre and forms of narrative communicative meaning, and how to critique narrative structure and visual style in depth. Elements of storytelling (e.g. theme and motif, design elements, mise en scene) are incorporated into the studies as well visual coding within digital media.

Digital Images

Acquire a solid foundation of skills using industry standard graphic applications that include vector, pixel and image & text layout software applications such as Adobe CS products including Illustrator and Photoshop.

Game Design

Learn the principles of game design and how to apply these effectively to your own games. Review case studies of traditional and electronic games to modern games and contemporary industry standards. The outcome will be the ability for the student to design engaging and effective games and game mechanics.

Year 2

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Take your production skills to the next level

Digital Storytelling

Learn the pathways art has taken, influenced by remarkable individuals, culture, philosophy and historical events to get to its contemporary forms. Develop an informed and knowledgeable vocabulary which will give you the ability to critique, discuss and review a wide range of visual culture and contemporary art practices. These tools and insights will enable students to better understand and use contemporary aesthetics in digital media.

Design Principles

Learn the fundamental design principles such as colour, tone, shape, rhythm and texture and how to apply these principles across a range of contexts. Learn how to rationalise conceptual designs, be involved in constructive criticism activities in a professional and productive manner, and develop your own voice through exploration of design knowledge and theory.

Digital Audio Design

An introduction to the creative and technical aspects of sound in digital media. Build expertise in recording sound, processing sound and implementing it in a range of contexts. Learn to apply sound design principles which enhances and compliments communication, meaning and emotion in their works.

Entertainment and Media

Examine the role of entertainment and media in interactive media, build understanding of the key characteristics of entertainment, the history and evolution of different forms of entertainment. Explore the trends and issues that are shaping the global entertainment market, the role of producers in the commercialisation of the entertainment industry and the impact upon contemporary audiences.

Elective 1

Students may choose an elective from the approved elective subject list. Electives are subject to availability and certain electives have pre requisites. For descriptions please see the elective subject descriptions page.

Motion Graphics

Learn the skills required to create motion graphics. Learn how to deconstruct logos, build 2d characters, and prepare them for animation in Adobe After Effects and Cinema 4D . Learn how to work in 2.5d with a variety of files and make an animation that serves to entertain and inform.

Advanced Screen Production

Through a series of techniques and tools, you’ll work on producing a high quality film. You’ll approach the subject through the lens of screen editing and using common academic framework, theories and research to develop versatility and skill in their production repertoire. The subject is highly intensive and encourages teamwork, time management and project management skills.

Year 3

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Take your toolbox into the real world

Decoding Media

Learn how to assess and critique a range of mass visual media including movies, TV, games and the internet. Learn how to source, interpret and apply qualitative and quantitative research methods and build understanding of the impact of politics, society and culture in an interactive media environment.

Electives 2, 3, 4

Students may choose an elective from the approved elective subject list. Electives are subject to availability and certain electives have pre requisites. For descriptions please see the elective subject descriptions page.

The Forge

Under workplace-like pressure, learn to combine your knowledge, skills and attitudes to fulfil a professional brief. The aim of this subject is to developing speed and efficiency, challenging students to succeed, fail, experiment and learn more about themselves and others, while working under conditions that more closely resemble a workplace. Where possible, students are mentored, critiqued and assessed by industry professionals.

The Launchpad

This subjects helps students search for employment and prepare themselves for employment.

Student Work

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The next intake date for 2017

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